Documentation
  • ABLE - Design System
  • Structure
  • Themes
    • Styles
      • Ω Color Style
      • Ω Text Style
      • Ω Effect Style
      • Ω Size Dictionary
      • Ω Spacing Dictionary
      • Ω Motion Library
      • Ω Haptic Library
      • Ω Audio Library
      • Ω Time Dictionary
      • Ω Interaction Dictionary
    • Ω Icon Library
    • Ω Illustration Library
    • Ω Brand Library
  • Core
    • ε Elements
      • ε AdaptIcon
        • Θ AdaptIconBar
        • Ω AdaptIconShape
      • ε Avatar
        • Θ AvatarBar
        • Ω AvatarShape
      • Φ Badge
        • Θ Badge - Usecase
      • ε Button
        • Θ ButtonBar
      • Φ CheckboxCtrl
        • Ω CheckboxShape
      • ε Chip
        • ε ChipBar
        • Φ ChipModal
      • Φ Divider
      • ε FAB
        • Ω FABShape
      • ε Field
        • Θ FormFieldLabel
        • Θ FormFieldHelper
        • Θ FieldContainer
        • Θ FieldContent
        • Ω FieldShape
      • ε Graphic
        • ε Illustration (Canvas)
        • Θ GraphicBar
        • Θ Graphic - Status
        • ε Overlay
          • Φ OL - AdaptIcon
          • Φ OL - Avatar
          • Φ OL - Button
          • Φ OL - Icon
          • Φ OL - Sash
          • Φ OL - Stepper
          • Φ OL - Banner
          • Φ OL - Headline
      • Φ Icon
      • ε InputStepperCtrl
        • Φ InputStepperPieces
      • ε Label
      • ε ProgressCtrl
        • Φ ProgressBar
      • Φ RadioBtnCtrl
        • Ω RadioBtnShape
      • ε RatingCtrl
        • Φ RatePoint
        • Ω RatePointShape
      • ε SliderCtrl
        • Φ SliderBar
          • Ω SliderIndicator
          • Ω SliderKnob
          • Ω SliderTrack
          • Φ RulerTrack
            • Ω RulerTic
      • ε Snackbar
      • ε Paginator
        • Φ PagePoint
        • Ω PagePointShape
      • Φ SwitchCtrl
        • Ω SwitchShape
      • Φ Tab
        • Ω TabActive
      • ε ToggleCtrl
        • ε ToggleBar
        • Φ ToggleBtn
        • ε NavToggle
      • ε Tooltip
      • ε Caption
        • Θ Caption - Description
        • Θ Caption - Support
        • Θ Caption - Title
        • Θ CC - Leading
        • Θ CC - Primary
        • Θ CC - Trailing
    • Components
      • App Bar
        • Θ ABC - Leading
        • Θ ABC - Center
        • Θ ABC - Trailing
        • Θ ABC - Pieces
        • Θ AppBarExt
        • NavTab
      • Bullet
      • Button Panel
      • Content Bar
      • Form
        • Checkbox
        • ChipList
        • Input Stepper
        • Picker
          • PickView
        • Radio Button
        • Rate
        • SelectList
        • Slider
        • Switch
        • TextArea
        • Textfield
        • Toggle Button
        • UserList
        • FC - Leading
        • FC - Trailing
      • Headline
      • ListItem
        • Θ LIC - Leading
        • Θ LIC - Primary
        • Θ LIC - Trailing
      • Menu
        • Θ MC - Leading
        • Θ MC - Primary
        • Θ MC - Trailing
      • Modal
      • Paragraph
      • Section Header
      • Sheet
        • Sheet Drag
        • Sheet - Content
        • Sheet - Footer
      • Paginator Panel
      • TabBar
    • Ξ Modules
      • CardView
        • CardBar
        • CardItem
      • GridView
      • Hero
      • ListView
      • MasonryView
  • Actions
  • Contributing
    • Code of Conduct
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On this page
  • Properties
  • Why
  1. Core
  2. ε Elements

ε Label

PreviousΦ InputStepperPiecesNextε ProgressCtrl

Last updated 9 months ago

Element: Words and iconography used widely across the design system to provide context to objects. Almost everywhere you see text or an icon we will use a label.

  • Parent: Multiple

  • Child: ,

Properties

Size - The general size of the Labels content in respect to other Labels. These sizes are provided by the Theme's Typographical Scale with icon sizes to proportionally match those line heights.

Type - The options for arrangement of the type to icon within the Label.

  • Text (only)

  • Icon (only)

  • Icon Left (of text)

  • Icon Right (of text)

  • Icon Top (of text)

  • Icon Bottom (of text)

Why

We use Labels to maintain consistency within the design system for Type and Icon sizes and the spacing between those objects. A change made to the spacing at this level can dramatically change the look of the entire app.

Styleguide Link
Kitchen Sink - Prototype
Icon
Text Style